Still early prototyping for submission to GMTK 2025 gamejam, using the theme of a loop.

Click on the mines to generate coal, once you have enough coal you can start buying run based upgrades from the shop, your miners will rarely mine gemstones which can be used for permanent upgrades after the completion goal is reached.

You can check the cost of upgrades in the upgrade tab.

Still using basic assets, hoping to get the rest finished before the end of the jam.

A single run (before upgrades) if left unattended should last around 15-20 minutes


Planned additions
Updated assets
Sound effects
Animations for the amount of miners owned
Multiple mines
Additional Upgrades - these will require certain amounts of different resources

Development log

Comments

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I got to the game jam completion and now I have no mines and not enough gemstones :sob:

Yeah I was hoping to fix this by adding the upgrade tab, so you could see how much the upgrades would cost beforehand.

(+1)

Can a clicker game ever be bad? Never! And this one is another cool one - even if its simple!